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GM_3DUtilSet3DView Method

Sets what to display in the currently open 3D view window (opens view if needed)

Namespace:  GlobalMapper
Assembly:  GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 19.1.0.0 (19.1.0.0)
Syntax
C#
public static GM_Error_t32 Set3DView(
	GM_LayerList_t aLayerList,
	GM_DrawFlags_t32 aDrawFlags,
	GM_Rectangle_t aWorldBounds,
	GM_PixelRect_t aPixelRect,
	uint aReserved
)

Parameters

aLayerList
Type: GlobalMapperGM_LayerList_t
IN: List of layers to drape on top of terrain or NULL for all
aDrawFlags
Type: GlobalMapperGM_DrawFlags_t32
IN: Flags controlling how the draw is performed
aWorldBounds
Type: GlobalMapperGM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn
aPixelRect
Type: GlobalMapperGM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn
aReserved
Type: SystemUInt32
IN: Reserved (set to 0)

Return Value

Type: GM_Error_t32
A GM Error Code
See Also