The Layer Menu contains options for data creation or editing using the selected layers in the Overlay Control Center. Many of these options were previous found in the Overlay Control Center right click context menu, and are still available in the Overlay Control Center right click context menu under the Layer submenu.
These functions will apply to selected layers, so it is necessary to select the appropriate layers in the Overlay Control Center first.
This option will generate a workspace just containing the selected layer(s) and their display options. This workspace can later be loaded with the File->Load Workspace menu command.
This option is available for modified lidar data. This will overwrite the original file to save the changes. This provides an option to preserve a workspace with modified lidar, without embedding all of the lidar modifications in the workspace file.
This tool will show a warning message before overwriting the original file. The file will preserve the original format.
It will also preserve the original and header information except those header values that have been modified, such as: Header Size, Offset to point data ,Point Data Record Length, Number of point records, Number of point by return, Min and Max Coordinate values, Start of Waveform Data Packet Record, Start of first Extended Variable Length Record.
With layers inside of a map catalog, the original lidar file that the catalog points to will be saved over.
This option will bring up a dialog to specify the export format. All selected layers in the Overlay Control Center that are compatible with the export format will be included.
Adds the selected layer to an existing Map Catalog.
This allows you to join a table of attribute values, either from a DBF file or from a text file, to the attribute table of a selected layer based on a common value of some attribute. You will be prompted to select the attribute from the attribute table file to join against a user-selected attribute from the selected layers. For text files, the first line must contain the attribute/ column names. Whenever a match is found, the other attributes from the data table are added to the matching record(s) in the file.
This option allows you to create new layers by splitting the selected layer(s) into new layers based on a particular attribute value or by the description, type, or name of each feature. The new layers will be grouped together using the name of the original layer unless the original layer was already in a group.
This causes new rectangular or polygonal coverage area features with the same name of the selected overlay (based on display label) to be created for each selected layer. This is useful for creating an image index as the filename of the layer will also be saved as an attribute of the area feature created from it.
When a single raster or elevation grid layer is selected (with the exception of online sources), this option appears and allows you to create area features covering each distinct color or elevation value encountered in the raster file.
This causes a new layer to be created for each selected elevation grid layer with a spot elevation point feature at each grid cell center location. This provides a handy way to edit elevation layers as you can edit the elevation attribute of the created points or remove bad points, then create a new elevation grid from the layer.
This scans the selected elevation grid layers to find the minimum and maximum elevation values and reports both the values and their locations to the user. The complete list (up to 10,000 shared location) will be saved to a file, and a shorter list presented to the user.
Note: The below options are only available in the Overlay Control Center right click context menu under the Layer submenu.
Reorder the points in the file organization so that they are ordered sequentially by location. This speeds up the display and processing of point cloud data.
This tool will convert a 3D model into 3D area features, assigned to the TIN Face Area feature type. For more information see Convert 3D Model / Mesh
For 3D models that contain a texture, this tool will convert the applied texture into an orthoimage. For more information see Convert 3D Model / Mesh
This option will convert a 3D model into a point cloud by including the vertices, and sampling the faces. For more information see Convert 3D Model / Mesh
Create Mesh Features from Terrain
This option will create a image drapped (if specified) 3D model using the terrain layer and image layer. For more information see Convert 3D Model / Mesh