| GM_VerticalDisplayOptions_t Structure |
Structure with options controlling the display of terrain data
Namespace:GlobalMapper.Types
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)
C#
public
struct
GM_VerticalDisplayOptions_t
The GM_VerticalDisplayOptions_t type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal.
(Inherited from
ValueType
.)
| |
| GetHashCode | Returns the hash code for this instance.
(Inherited from
ValueType
.)
| |
| GetType | Gets the type of the current instance.
(Inherited from
Object
.)
| |
| ToString | Returns the fully qualified type name of this instance.
(Inherited from
ValueType
.)
|
| Name | Description | |
|---|---|---|
| mAmbientLight | Ambient light level (Range: 0.0 - 1.0) | |
| mLightAltitude | Light altitude (Range: 0.0 - 90.0) | |
| mLightAzimuth | Light azimuth (Range: 0.0 - 360.0) | |
| mLightBlendingAlgorithm | Algorithm used to blend intensity when using multiple light sources | |
| mLightNumSources | Number of light sources (Range: 1 - 360) | |
| mReserved0 | Reserved padding, must be 0 | |
| mReserved1 | Reserved padding, must be 0 | |
| mShadeDarkness | Maximum hill shader shadow darkness (0 - 255, 0 is black, 255 is white) | |
| mShadeHighlight | Highlight level (whiteness) to apply for direct sunlight (0 is no additional whiteness, and 255 is completely white) | |
| mShaderName | Shader name | |
| mSize | Size of structure [MUST SET BEFORE CALLING FUNCTIONS USING THIS] | |
| mSlopeAlgorithm | Slope calculation algorithm | |
| mVertExag | Vertical exaggeration (Range: 0.1 - 10.0) | |
| mWaterAlpha | Alpha translucency of water (Range: 0 - 255) | |
| mWaterColorBlue | Water color - blue component | |
| mWaterColorGrn | Water color - green component | |
| mWaterColorRed | Water color - red component | |
| mWaterLevel | Water level (meters) |
| Name | Description | |
|---|---|---|
| mHillShading | Is hill shading enabled? | |
| mWaterEnabled | Is Water display enabled? |