| GM_ShaderOptions_t Structure |
This type represents the display options available for the built-in elevation shaders
Namespace:GlobalMapper.Types
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)
C#
public
struct
GM_ShaderOptions_t
The GM_ShaderOptions_t type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal.
(Inherited from
ValueType
.)
| |
| GetHashCode | Returns the hash code for this instance.
(Inherited from
ValueType
.)
| |
| GetType | Gets the type of the current instance.
(Inherited from
Object
.)
| |
| ToString | Returns the fully qualified type name of this instance.
(Inherited from
ValueType
.)
|
| Name | Description | |
|---|---|---|
| mHSVShaderLoColorStart | HSV Shader - Low Color Start in Degrees (0-360) | |
| mHSVShaderRange | HSV Shader - Range (>1) | |
| mHSVShaderSaturation | HSV Shader - Saturation (0-1) | |
| mHSVShaderValue | HSV Shader - Value (0-1) | |
| mReserved | Reserved padding bytes | |
| mSize | Size of structure | |
| mSlopeShaderMaxSlope | Max slope for slope shader in radians | |
| mSlopeShaderMinSlope | Min slope for slope shader in radians |
| Name | Description | |
|---|---|---|
| mDaylightShaderColor | Surface color for daylight shader | |
| mGradientShaderHiColor | Max elevation color for gradient shader | |
| mGradientShaderLoColor | Min elevation color for gradient shader | |
| mHSVShaderReverse | HSV Shader - Reverse Colors | |
| mSlopeShaderCustomColor | Color to display between min and max slope for slope shader (set mSlopeShaderCustomValid to TRUE to enable) | |
| mSlopeShaderCustomValid | Is the custom slope shader color valid? | |
| mSlopeShaderMaxColor | Max slope color for slope shader | |
| mSlopeShaderMinColor | Min slope color for slope shader |