| GM_CustomShader_t Class |
This type represents a custom elevation shader
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)
C#
public
class
GM_CustomShader_t
The GM_CustomShader_t type exposes the following members.
| Name | Description | |
|---|---|---|
| GM_CustomShader_t |
Default Constructor
|
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object .) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from
Object
.)
| |
| GetHashCode | Serves as a hash function for a particular type.
(Inherited from
Object
.)
| |
| GetType | Gets the type of the current instance.
(Inherited from
Object
.)
| |
| MemberwiseClone |
Creates a shallow copy of the current
Object
.
(Inherited from
Object
.)
| |
| ToString | Returns a string that represents the current object.
(Inherited from
Object
.)
|
| Name | Description | |
|---|---|---|
| mElevColorList | List of elevation/color pairs for shader | |
| mFlags | Shader flags | |
| mShaderName | Name to use for the shader |