GM_DeleteHoleInArea

Changes the delete status of a hole / island in a loaded area feature.

Syntax

C++
Copy
GM_Error_t32 __stdcall GM_DeleteHoleInArea
(
GM_LayerHandle_t32      aLayer,         // IN: Layer the area is in
uint32                  aAreaIndex,     // IN: 0-based index of area in layer
uint32                  aHoleIndex,     // IN: 0-based index of hole / island in area
boolean                 aDelete         // IN: Use TRUE to mark as deleted, FALSE to clear delete flag
);