GM_FindLoadedLayer

Returns a handle to a matching loaded layer, or NULL if no match could be found or there are multiple matches.

The filename will be matched against a loaded layer filename or, if that fails, a layer description.

Wildcards ('*' and '?') are supported.

Syntax

C++
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GM_DLL_EXPORTED GM_LayerHandle_t32 __stdcall GM_FindLoadedLayer
(
const char*         aFilename
)