Global Mapper SDK
GM_SetLayerPalette
Sets whether or not a given layer is enabled for display. If disabled, the layer will never be drawn or used as input for other translucent or texture-mapped layers.
All layers are enabled by default when initially loaded.
Syntax
C++
Copy
GM_Error_t32 GM_SetLayerEnabled
(
GM_LayerHandle_t32 aLayer, // layer to enable or disable
boolean aEnable // enable or disable the layer?
);