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GM_GPSRenderVessel

Renders a GPS vessel to the provided device context at the current GPS location.

Syntax
GM_Error_t32 GM_GPSRenderVessel
(
HDC                     aDC,            // Device context to draw to
const GM_Rectangle_t*   aWorldBounds,   // IN: World bounds to convert from or NULL for last drawn
const GM_PixelRect_t*   aPixelRect,     // IN: Pixel bounds to convert from or NULL for last drawn 
uint32                  aVesselHeight,  // IN: The vessel height in pixels
uint32                  aVesselWidth,   // IN: The vessel width in pixels
COLORREF                aVesselColor    // IN: The color to render the vessel in
);