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GM_DrawPackageList

Draws the specified portion of the specified packages to the device context. If no packages are explicitly specified, all packages loaded with the GM_LoadPackage function will be drawn.

Syntax
GM_Error_t32 GM_DrawPackageList

(

HDC                     aDC,            // Device context to draw to

GM_PackageHandle_t32*   aPackageList,   // List of packages to draw or NULL for all

uint32                  aPackageCount,  // Number of packages in list (0 for all)

GM_DrawFlags_t32        aDrawFlags,     // Flags controlling how the draw is performed

const GM_Rectangle_t*   aWorldBounds,   // World bounds to draw or NULL for all

sint32                  aLeftPixel,     // Left pixel coordinate to draw to

sint32                  aTopPixel,      // Top pixel coordinate to draw to

sint32                  aPixelWidth,    // Width in pixels to draw

sint32                  aPixelHeight    // Height in pixels to draw

);