globalmapper.GetElevationShaders

globalmapper.GetElevationShaders(boolean aCustomOnly) GM_CustomShader_t, uint32[source]

Returns a pointer to the start of an array of all the available elevation shaders as GM_CustomShader_t objects, as well as the length of the array. The pointer on its own isn’t very useful in Python, as it will just give the first item in the array; you can use GM_CustomShader_array_frompointer to get an indexable array from the pointer.

Parameters

aCustomOnly (boolean) – Do you only want custom shaders returned?

Returns

The array of available shaders

Return type

GM_CustomShader_t

Returns

Number of shaders in the array

Return type

uint32