Click or drag to resize

GM_SetLayerHeightUnits

Sets the height units to use for 3D vector features without a height unit in the height attribute.

Syntax
GM_DLL_EXPORTED GM_Error_t32 __stdcall GM_SetLayerHeightUnits
(
GM_LayerHandle_t32      aLayer,             // Layer to modify
GM_ElevUnits_t8         aHeightUnits        // Height units to interpret values as
)