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GM_SelectProjectionEx

Displays the projection selection dialog to allow the user to select a projection. If aInitProj is provided, the projection dialog is initialized to that projection. The caller can also optionally provide an initial location for the projection dialog on the screen as well as flags controlling the selection of the projection.

Syntax
GM_Error_t32 __stdcall GM_SelectProjectionEx
(
GM_Projection_t*        aSelProj,   // out: projection selected by user
const GM_Projection_t*  aInitProj,  // in: initial projection to use (NULL for default)
const POINT*            aDlgPos,    // in: position of top left corner (in screen coordinates) for projection dialog (NULL for default)
GM_SelectProjFlags_t32  aFlags,     // in: additional flags for projection selection
void*                   aReserved   // in: reserved for future use (must be NULL)
)