GM_ShaderOptions_t Structure
This type represents the display options available for the built-in elevation shaders

Namespace:  GlobalMapper
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
public struct GM_ShaderOptions_t

The GM_ShaderOptions_t type exposes the following members.

Methods
NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Fields
NameDescription
Public fieldmHSVShaderLoColorStart
HSV Shader - Low Color Start in Degrees (0-360)
Public fieldmHSVShaderRange
HSV Shader - Range (>1)
Public fieldmHSVShaderSaturation
HSV Shader - Saturation (0-1)
Public fieldmHSVShaderValue
HSV Shader - Value (0-1)
Public fieldmReserved
Reserved padding bytes
Public fieldmSize
Size of structure
Public fieldmSlopeShaderMaxSlope
Max slope for slope shader in radians
Public fieldmSlopeShaderMinSlope
Min slope for slope shader in radians
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Properties
NameDescription
Public propertymDaylightShaderColor
Surface color for daylight shader
Public propertymGradientShaderHiColor
Max elevation color for gradient shader
Public propertymGradientShaderLoColor
Min elevation color for gradient shader
Public propertymHSVShaderReverse
HSV Shader - Reverse Colors
Public propertymSlopeShaderCustomColor
Color to display between min and max slope for slope shader (set mSlopeShaderCustomValid to TRUE to enable)
Public propertymSlopeShaderCustomValid
Is the custom slope shader color valid?
Public propertymSlopeShaderMaxColor
Max slope color for slope shader
Public propertymSlopeShaderMinColor
Min slope color for slope shader
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See Also