GM_UtilityConvertCoordPixelToGroundWithOrientation Method
Convert a coordinate between pixel space and the current projection. The conversion space can be either the last drawn coordinate space or the caller can provide the coordinate space to work in.

Namespace:  GlobalMapper
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
public static GM_Error_t32 ConvertCoordPixelToGroundWithOrientation(
	int aPixelX,
	int aPixelY,
	out double aGroundX,
	out double aGroundY,
	GM_Rectangle_t aWorldBounds,
	GM_PixelRect_t aPixelRect,
	double aOrientation
)

Parameters

aPixelX
Type: SystemInt32
IN: X Coord in pixel space
aPixelY
Type: SystemInt32
IN: Y Coord in pixel space
aGroundX
Type: SystemDouble
OUT: X Coord in current projection
aGroundY
Type: SystemDouble
OUT: Y Coord in current projection
aWorldBounds
Type: GlobalMapperGM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn.
aPixelRect
Type: GlobalMapperGM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn.
aOrientation
Type: SystemDouble
IN Orientation of coordinate space to use (0 is north up, 90 is east up, 180 is south up, 270 is west up)

Return Value

Type: GM_Error_t32
A GM Error Code
See Also