GM_UtilityConvertCoordPixelToGround Method
Convert a coordinate between pixel space and the current projection. The conversion space can be either the last drawn coordinate space or the caller can provide the coordinate space to work in.

Namespace:  GlobalMapper
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
public static GM_Error_t32 ConvertCoordPixelToGround(
	int aPixelX,
	int aPixelY,
	out double aGroundX,
	out double aGroundY,
	GM_Rectangle_t aWorldBounds,
	GM_PixelRect_t aPixelRect
)

Parameters

aPixelX
Type: SystemInt32
IN: X Coord in pixel space
aPixelY
Type: SystemInt32
IN: Y Coord in pixel space
aGroundX
Type: SystemDouble
OUT: X Coord in current projection
aGroundY
Type: SystemDouble
OUT: Y Coord in current projection
aWorldBounds
Type: GlobalMapperGM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn.
aPixelRect
Type: GlobalMapperGM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn.

Return Value

Type: GM_Error_t32
A GM Error Code
See Also