GM_UtilityAddCustomShader Method
Adds a new custom shader for possible use for elevation layer display

Namespace:  GlobalMapper
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
public static GM_Error_t32 AddCustomShader(
	GM_CustomShader_t aShader,
	uint aReserved
)

Parameters

aShader
Type: GlobalMapperGM_CustomShader_t
IN: shader to add
aReserved
Type: SystemUInt32
reserved, must be 0

Return Value

Type: GM_Error_t32
A GM Error Code
See Also