GM_3DUtilSet3DView Method
Sets what to display in the currently open 3D view window (opens view if needed)

Namespace:  GlobalMapper
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
public static GM_Error_t32 Set3DView(
	GM_LayerList_t aLayerList,
	GM_DrawFlags_t32 aDrawFlags,
	GM_Rectangle_t aWorldBounds,
	GM_PixelRect_t aPixelRect,
	uint aReserved
)

Parameters

aLayerList
Type: GlobalMapperGM_LayerList_t
IN: List of layers to drape on top of terrain or NULL for all
aDrawFlags
Type: GlobalMapperGM_DrawFlags_t32
IN: Flags controlling how the draw is performed
aWorldBounds
Type: GlobalMapperGM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn
aPixelRect
Type: GlobalMapperGM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn
aReserved
Type: SystemUInt32
IN: Reserved (set to 0)

Return Value

Type: GM_Error_t32
A GM Error Code
See Also